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Q: Newton... dead?
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Topic: Q: Newton... dead? (Read 1135 times)
zwiglm
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Community Member
Posts: 118
Q: Newton... dead?
«
on:
November 26, 2007, 11:43:01 AM »
Hi there
Is the newton project dead?
Would be nice if they could bring up some news about the ongoing of their project.
Cheers,
Martin
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Cheers,
Martin
newborn
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Community Member
Posts: 2422
Re: Q: Newton... dead?
«
Reply #1 on:
November 26, 2007, 11:48:35 AM »
Julio keeps answering posts on his site... no clue where you got the idea that Newton was "dead".
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sybixsus
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Community Member
Posts: 1054
Re: Q: Newton... dead?
«
Reply #2 on:
November 26, 2007, 01:26:05 PM »
I understand there's a new version coming. I think there's even a beta of it floating around. Nope, don't think it's dead.
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SylvainTV
Administrator
Community Member
Posts: 4436
Re: Q: Newton... dead?
«
Reply #3 on:
November 26, 2007, 01:47:57 PM »
2.0 Beta is available in a "closed" forum there.
It still lacks some features such as vehicles but it's now multithreaded, can use multicore, and have a better solver
Once it's ready, we will test and include it in TV6.5 !
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Regards
Sylvain Dupont
TrueVision3D Developer
sylvain@truevision3d.com
TV3D IRC at
http://chat.truevision3d.com
or on server irc.truevision3d.com #Truevision3D. Come talk with us !
Valcriss
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Community Member
Posts: 80
Re: Q: Newton... dead?
«
Reply #4 on:
November 26, 2007, 02:22:15 PM »
great !
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Hope you understood my english.
My Samples
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