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Author Topic: Lightmaps and GILES(S) : a small utility  (Read 501 times)
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« on: October 08, 2009, 02:31:23 AM »

Dear people,
I already wrote this mail in the "Shadow Case Forum" but now I think the right place is here (Companion tools).
I approached the light map (to shadow meshes) using Gile(s) which is now free.
http://www.frecle.net/index.php?show=&section=giles&sub=download
When exporting to .x you will get two exported .x files. One is your standard geometry, the other is the lightmapped geometry. This is a lack of directx file format not a Gile(s)fault.
On the other hand TVM file format allows multiple texturing so a did write a small utility to merge the two directx files (and a lightmap bmp) to a single TVM file.
You can find this utility, packed with INNOSETUP on:
http://www.fabiomusmeci.it/gilesconverter/GilesConverterSetUp.exe
You also will find a small tutorial on light maps and the VB6 source code.
Enjoy
Fabio
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Fabio Musmeci
ENEA
CR Casaccia
Via Anguillarese 301
00060 Rome
Italy
musmeci@enea.it
+39 3333934898
Learning to live better on a smaller footprint..
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