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Author Topic: Water reflection problen in new release of engine [SOLVED]  (Read 800 times)
Satanka_Patka
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Posts: 125


« on: November 13, 2009, 05:35:21 AM »

Hi!

I have a problem with water reflection in new release.

I don't use shader just standard reflection.

In the previous version of engine there was no problem, but now I just get colorous points on rendersurface.

I use water dudv texture which is loaded sucessfully.

I tried to change the texture format, but the result is the same.

Is there any change in the method or it is a bug??

Do sombody have any idea??

« Last Edit: November 13, 2009, 07:28:31 AM by Satanka_Patka » Logged
SylvainTV
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« Reply #1 on: November 13, 2009, 06:45:56 AM »

Please show us screenshots + code Smiley

Nothing has been changed AFAIK.
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Regards

Sylvain Dupont
TrueVision3D Developer
sylvain@truevision3d.com

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Satanka_Patka
Community Member
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Posts: 125


« Reply #2 on: November 13, 2009, 07:27:53 AM »

hmmm, I would like to say sorry, because I was stupid.

I didn't realized that I forgot uncomment my "UpdateWater" function.

So everything is okay. Smiley

So never mind.

Thanks
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