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Author Topic: TVLandscape->ChangePointAltitude missing from the C++ Headers?  (Read 1326 times)
sybixsus
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« on: November 20, 2007, 01:19:31 PM »

Someone asked me today why I hadn't wrapped the ChangePointAltitude function in TV Landscape for the BlitzMax TV module. The answer was because it's not in the headers, but he pointed me to the documentation on the wiki and it's indeed documented. So while I can add it manually in my headers, it should probably be added to the headers for everyone if it's supposed to be a function we can use.
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darqSHADOW
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« Reply #1 on: November 20, 2007, 02:17:54 PM »

Hm, I will have to check this.  It could be a simple issue causing the WrapperGen to not properly pull the info.  (We've previous had issues with such things as char* vs char *) -- hopefully this is another quick fix.  I will let you know tonight what I find.

John
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SylvainTV
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« Reply #2 on: November 21, 2007, 01:43:40 PM »

Very simple actually called "SetHeight" now in 6.5 (it was called ChangePointAltitude in 6.3 but the function name was not that great)
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sybixsus
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« Reply #3 on: November 22, 2007, 04:29:19 PM »

Thanks for clearing that up. I don't use the landscape class at all myself, so it can be hard for me to field questions on the BlitzMax wrapper.
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