- Forums
- Forum Help
- Search Forum
- Login
- Register
Truevision3D
>>
TV3D SDK
>>
TV3D SDK 6.5
>>
Bugs
>>
Texture.GetPixel
Pages: [
1
]
« previous
next »
Print
Author
Topic: Texture.GetPixel (Read 504 times)
newborn
Customers
Community Member
Posts: 2437
Texture.GetPixel
«
on:
January 20, 2008, 10:40:32 AM »
Doesn't work with DXT1, DXT3 and DXT5. Is there any workaround?
Logged
sybixsus
Customers
Community Member
Posts: 1094
Re: Texture.GetPixel
«
Reply #1 on:
January 20, 2008, 07:50:14 PM »
You're locking the texture before you read it and unlocking it when you're done, I assume? Otherwise, it's working fine for me, I think.
EDIT: Sorry, I'm mistaken. I switched the texture over to a PNG, so I'm not doing it at all.
«
Last Edit: January 20, 2008, 08:15:59 PM by sybixsus
»
Logged
SylvainTV
Administrator
Community Member
Posts: 4479
Re: Texture.GetPixel
«
Reply #2 on:
January 21, 2008, 04:11:58 PM »
Nope doesn't work with compressed format.
I would have to encode/decode myself the DXT formats.
Quite anonying I think :/
Logged
Regards
Sylvain Dupont
TrueVision3D Developer
sylvain@truevision3d.com
TV3D IRC at
http://chat.truevision3d.com
or on server irc.truevision3d.com #Truevision3D. Come talk with us !
newborn
Customers
Community Member
Posts: 2437
Re: Texture.GetPixel
«
Reply #3 on:
January 21, 2008, 07:20:24 PM »
Quote from: SylvainTV on January 21, 2008, 04:11:58 PM
Nope doesn't work with compressed format.
I would have to encode/decode myself the DXT formats.
Quite anonying I think :/
Good to know that you'll be fixing it! *wink* *wink*
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Truevision3D Official Information
-----------------------------
=> News and Announcements
=> Development Information
-----------------------------
TV3D SDK
-----------------------------
=> TV3D SDK 6.3
===> Bugs
=> TV3D SDK 6.5
===> Bugs
===> Content Pipeline
===> Shader Development
-----------------------------
Projects
-----------------------------
=> Announcements
=> In-Development
=> Showcase
=> Recruitment
-----------------------------
Game Development
-----------------------------
=> Engine Comparison
=> Game Development
=> Companion Tools
=> Design and Theory
Powered by SMF 1.1.3
|
SMF © 2006-2007, Simple Machines LLC
Seo4Smf v0.2 © Webmaster's Talks