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Author Topic: Slight bug with TVScreen2DImmediete.Draw_Box3DEx Sub  (Read 1333 times)
jviper
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Posts: 2130

Discipline in training


« on: November 08, 2007, 10:08:55 AM »

Slight bug with this sub, the matrix parameter does not effect the box drawing. Regardless of the matrix, the box always appears at origin and world aligned. No rotation or translation based on the matrix. No errors appear in the debug.
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JAbstract.....Don't just imagine, make it happen!
raistware
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Posts: 9


« Reply #1 on: November 05, 2009, 07:01:43 AM »

I couldn't ever see where the box is drawed:

This works OK
Code:
TV2D.Draw_Box3d(p1, p2, color);


But that draw nothing
Code:
identityMatrix : TV_3DMATRIX;
...
MathLib.TVMatrixIdentity(identityMatrix);
TV2D.Draw_Box3dEx(p1, p2, identityMatrix, color);

What is the porpouse of matrix param at this function ?
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