When TV.SetEngineMode is used, it will start in fullscreen even if I set Windowed to True. For example:
TV.SetEngineMode(640,480,32)
TV.Initialize(Me.Handle.ToInt32,True)
Windowed mode should be used since I set it to True, but the SetEngineMode overrides this setting and forces TV to start fullscreen.
This is a problem because I can't select FullScreen or Windowed just by changing the Windowed parameter (I'd have to add an If/End If to call SetEngineMode only when I want fullscreen).