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reading 3DS models
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Topic: reading 3DS models (Read 1445 times)
Markabi
Community Member
Posts: 5
when you have clear image, you have the TureVision
reading 3DS models
«
on:
February 05, 2010, 03:09:48 PM »
hello, every body
im interested in Reading
3DS Professional Models
by TrueVision3D engine,
but i have two problems or questions :
- Can TrueVision3D Read 3DS files above 2 M.b ?
and when i Converted the Models to (.X) format before loading, the problem not solved,
- What's the Maximum Number of Triangles which TV3D can read ?
This problem related to Limits of TV3D or the DirectX itself ?
the second section :
a lot of 3DS-Models based on Non-Textures, so it looks White after drawing,
it may based on which called (Material) or Colours or like that,..
-Is there any way to read these models with their Real Material ?
i set Material on True when i load models, but it still appears white,
maybe there are other options should be set on to apply the Material
thanks for reading,
look forward to hear your ideas,
Zaid
Logged
when you have clear picture, you have the TureVision3D..
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