Hello,
I have following problem:
I created my program on my computer with Radeon 9600 Pro. When I run it on another computer - or on my computer with different (faster) 3d card - I see only 1/4 of whole viewport, something like the red area of this square (white square represents whole viewport as I saw it before):

Also, when I resize the viewport (I render it to picture using TV.RenderToOtherHWND) I constantly see that 1/4 of whole viewport - so it isn't depending on the dimensions of the viewport (picture).
Have you any idea how to figure out this problem please?

EDIT: I am sorry - it`s bug in my program rather than bug in the engine.