No sure but I think the TV format is changed. What I am sure that a 6.5 TVMesh created with 6.5ModelView is unreadable from them TV6.3 ModelViewer.
I use to work with MilkShape and I do Actors with animations.
For the animations you need Joints. At each joint you attach some vertex. So you can move your Joint to move your Actor's arm, hand and so on. I had not trouble on moving Joints from code. Even if you have not animation but you have Joints you can animate from code. Also no problem on getting the Joint ID by passing their name as strings.
I do not know if it helps but I found vrey useful to go from meshes to actors in cases like what I think is your case..
Ciao
Fabio
Indeed the 6.3 TVM's are different than 6.5 TVM's. 6.5 Meshes (and Actors) have more vertex data and are larger than the previous TV version's. I was unaware of the Exporter issue not exporting group names. I'm still using the 3d studio max 8 exporter which I believe still works correctly. It's been a while though.