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Author Topic: Lightning Problems with BSP  (Read 1782 times)
troede
Community Member
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Posts: 16


« on: January 25, 2006, 02:35:34 PM »

Hey!

The prob:
As you can see in those screenshots, some textures in my map (it's my school btw Wink ) seem to "glow" in the dark, the door and the rail for example. This is also with some other textures, but not with all. See the floor, see the wall, they are "attached" to the lights, they have shadows, they are dark, cause there should be only little light, but why doesn't that work with all objects and textures?
Is this a bug or is this my fault?





Thx for help!
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troede
Community Member
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Posts: 16


« Reply #1 on: January 26, 2006, 09:03:39 AM »

Ok the problem was that those objects were entities...make them as "world" in Hammer solves the problem...but perhaps you could fix it for the case anyone needs entities WITH lightmaps on it...

greets...
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troede
Community Member
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Posts: 16


« Reply #2 on: January 26, 2006, 03:09:22 PM »

Ok another thing...got entities with material-type glass and transperancy...but I can't see the map through those windows, only entities...a bug?
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