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getfrustumpoints not working
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Topic: getfrustumpoints not working (Read 956 times)
TecnoBacon
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Posts: 305
getfrustumpoints not working
«
on:
November 13, 2009, 12:01:02 PM »
MainViewport.GetCamera.GetFrustumPoints(.FrustumPoints(0)) 'this will work in next release
hangs immediatly on 64bit machine and freezes after a few seconds in 32bit machines.
possibly int declaration not forced to 32 bit or maybe mem leak?
it does pass proper values for a short time on 32bit platforms.
eric
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- the other side of the Bacon family! 3D Development, Music and more.
jviper
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Posts: 2130
Discipline in training
Re: getfrustumpoints not working
«
Reply #1 on:
November 13, 2009, 01:52:48 PM »
Possible that function is not implemented yet. When I was on a 32bit system, that function would throw an access violation.
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TecnoBacon
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Posts: 305
Re: getfrustumpoints not working
«
Reply #2 on:
November 13, 2009, 04:42:18 PM »
I was told in my bug response last update that it was supposed to just be a fix in the NET wrapper, guess there's another problem.
I use the points in my overhead grid system, have to interpolate from planes (big overhead).
Hope its fixed for next update.
Eric
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TecnoBacon
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Posts: 305
Re: getfrustumpoints not working
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Reply #3 on:
November 17, 2009, 09:33:56 AM »
Nov 11 release, getfrustumpoints still hangs in .net.
OH Well, sure would love to have this feature so please don't drop it.
Eric
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