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GetBonePosition()
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Topic: GetBonePosition() (Read 3134 times)
tedlin01
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Posts: 143
GetBonePosition()
«
on:
November 29, 2010, 05:00:43 AM »
Once an actor is loaded one must render the scene once before it's possible to use GetBonePosition() or GetBoneMatrix(), otherwhise it will just return an empty vector or matrix.
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jviper
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Re: GetBonePosition()
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Reply #1 on:
November 29, 2010, 05:33:41 PM »
I think you must do TVActor.Update before you can get any bone information (rendering does this automatically).
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