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Author Topic: crash at physics engine.  (Read 4255 times)
XttyCTL9
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Posts: 26


« on: January 07, 2012, 04:26:26 AM »

i am using about car.
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jviper
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Posts: 2131

Discipline in training


« Reply #1 on: January 07, 2012, 02:22:19 PM »

The new vehicle wrapper may not be implemented yet since the Newton Engine's vehicle system has been changed (I think they've changed the way the callbacks work).
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JAbstract.....Don't just imagine, make it happen!
XttyCTL9
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Posts: 26


« Reply #2 on: January 13, 2012, 01:20:57 AM »

The new vehicle wrapper may not be implemented yet since the Newton Engine's vehicle system has been changed (I think they've changed the way the callbacks work).
of course all new soft has many bug.
but why do not repair it after long time? Embarrassed
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jviper
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Posts: 2131

Discipline in training


« Reply #3 on: January 14, 2012, 03:31:56 PM »

of course all new soft has many bug.
but why do not repair it after long time? Embarrassed

no idea. I don't know how different it is or how difficult it would be to change the current tvphysics.
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JAbstract.....Don't just imagine, make it happen!
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