if i use
TVCollisionResult OnTarget = Scene.MousePick(X111,Y111,(int)MTV3D65.CONST_TV_OBJECT_TYPE.TV_OBJECT_ALL,MTV3D65.CONST_TV_TESTTYPE.TV_TESTTYPE_ACCURATETESTING);
then collision work fine

))
i am test diferent types :
TV_TESTTYPE_BOUNDINGBOX also have this problem
TV_TESTTYPE_BOUNDINGSPHERE work fine
TV_TESTTYPE_ACCURATETESTING work fine
TV_TESTTYPE_HITBOXES work fine
TV_TESTTYPE_DEFAULT also have this problem