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Author Topic: BSP gets messy - too large??  (Read 2111 times)
troede
Community Member
*
Posts: 16


« on: January 29, 2006, 06:32:06 PM »

Hey!

I got a problem, I think it's because the map got too big or complex...



U see? It's all messed up and crap...and when I remove some stuff it's OK again.

Any possibility to stop this mess in another way?


Thx! And plz help this time Wink !
Logged
troede
Community Member
*
Posts: 16


« Reply #1 on: January 30, 2006, 05:49:32 AM »

Quote
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)
01-30-2006 11:49:56 |  0
01-30-2006 11:49:56 | BSPTREE : Error in creating world. STATE : ERROR (Level : 2/5)

...
Quote
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown
01-30-2006 11:47:11 | Error in BSP Loading Index außerhalb des gültigen Bereichs Unknown



This is in the "debug-file"... :shock:  (and a lot more of this)
Logged
jlucard
Community Member
*
Posts: 587


« Reply #2 on: January 30, 2006, 06:20:37 AM »

Perhaps you should split the BSP level into two or more parts and try to make them fit together in a seamless way. Never used BSP myself but that sound like a reasonable plan. In my knowledge the complexity of the algorithms involved increases exponentially, therefore such a technique would help you avoid performance issues as well. Sorry I can't offer a more specific piece of advice.
Logged
troede
Community Member
*
Posts: 16


« Reply #3 on: January 31, 2006, 06:45:06 AM »

Hmm well perhaps I'll do this, but it's very hard because it's my school and you can nearly see from any place to any other in the school...but thanx, if it won't work with reducing the map I'll do this!
Logged
troede
Community Member
*
Posts: 16


« Reply #4 on: January 31, 2006, 11:14:31 AM »

OK I read it again, do you mean something like the Singeplayer in Halflife, when you walk, then the BSP gets unloaded and a new one is loaded?

Or do you realy mean loading two bsps at the same time? Is this possible?
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