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Access Violation in Mesh Class
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Topic: Access Violation in Mesh Class (Read 622 times)
Stelios_81
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Posts: 35
Access Violation in Mesh Class
«
on:
April 01, 2010, 05:02:37 AM »
In our editor we use the TVMesh.Duplicate() function to create new instances of models. It works OK with the exception that it produces an Access Violation error when trying to copy specific models. I believe it has to do with the routines that perform the deep copying of the geometry data (eg vertex list) and thus it is related to the format our model has been saved under, before converting to TVM.
We've had this problem before with our own DLLs and solved it by converting some static variables to pointers.
I hope this helps.
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Hypnotron
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Posts: 1046
Re: Access Violation in Mesh Class
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Reply #1 on:
April 01, 2010, 07:16:09 AM »
If you think this is a tv bug then the fastest way to get this fixed is to create a small demo app that reproduces the problem along with the mesh and zip it up and email it to Sylvain.
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