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Subject |
Started by |
Last post  |
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crash at physics engine.
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XttyCTL9
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January 14, 2012, 03:31:56 PM
by jviper
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Maybe a bug ??
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hexawar
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December 21, 2011, 04:37:32 AM
by hexawar
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TV3D CRASH
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GODDUEL
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October 08, 2011, 09:04:29 AM
by jviper
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I cannot see my actor ".tva" in tv3s in vb.net
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kirkster
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September 08, 2011, 03:00:03 PM
by Duckstab
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OpenPackage, Admin required!?
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tedlin01
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June 13, 2011, 08:24:13 AM
by tedlin01
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TVController Bug?
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Dimple
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May 11, 2011, 11:27:42 PM
by Dimple
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HELP TV3D TVActor BindToActor !!
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Oseres
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May 06, 2011, 11:07:01 AM
by Oseres
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Mousepicking + accuratetesting + actor = invalid floating point operation
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Skellods
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March 26, 2011, 10:35:25 AM
by Skellods
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TV3D crashing (attempted to read or write protected memory)
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m00se
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March 24, 2011, 03:40:18 AM
by m00se
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Chrashing when i put in too many lights on the scene :/
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alexr
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March 23, 2011, 05:39:18 PM
by scottpipper
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Crashes randomly when i turn on the shadow.
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alexr
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March 23, 2011, 12:52:06 PM
by alexr
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TextureFont_DrawTextScaled - Screen Tearing
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tedlin01
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February 09, 2011, 08:22:34 AM
by tedlin01
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SetColor RGB of a mesh
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Canning
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January 05, 2011, 04:42:52 PM
by jviper
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Engine Init - CoInitialize not called
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Skellods
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December 25, 2010, 11:31:33 AM
by Skellods
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tvactor OptimizeAnimations massive leak
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DarekRuman
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December 14, 2010, 04:03:25 PM
by DarekRuman
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TVGlobals missing GetParticleSystem methods in C#
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serial
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November 30, 2010, 07:38:58 AM
by SylvainTV
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Model animation conversion bug for MDL to TVA
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bbence
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November 30, 2010, 07:38:23 AM
by SylvainTV
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GetBonePosition()
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tedlin01
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November 29, 2010, 05:33:41 PM
by jviper
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[SOLVED - Not a BUG] TVPath and Mesh.SetSpeed
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António Mateus
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October 22, 2010, 04:26:43 AM
by António Mateus
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Physics.SetBodyCollidable(index, True) doesn't work
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bbence
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September 26, 2010, 05:20:07 AM
by bbence
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Big Error: TVParticleSystem TV_EMITTERSHAPE_SPHERESURFACE does not work
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Shadowsong
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September 21, 2010, 06:32:30 AM
by Shadowsong
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Landscape getrotation: a bug?
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asia
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September 20, 2010, 02:06:27 AM
by asia
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CreateStaticTerrainBody and SetTerrainHole
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bbence
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September 17, 2010, 12:14:05 PM
by bbence
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[Workaround] Scene.RenderAllParticleSystems() messes up Shader Alpha !?
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Shadowsong
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September 17, 2010, 06:32:23 AM
by Shadowsong
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[Not a Bug]TV Physics TV_EVENT_PHYSICSCOLLISION iBody2
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serial
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September 02, 2010, 02:22:28 AM
by serial
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