Hi everyone,
After almost a year of silence, I decided to finally finish the website with the explanation of all of the tutorials that Geoff Wilson (aka AriusEso) made. I also corrected some minor mistakes in the C# and VB.NET examples that I missed last time.
Almost every line of code that is written is explained, if you think i missed an important line or you don't understand one, please tell me, I'll do my best to add it to the tutorials.
I want to thank Geoff for writing these tutorials and Simon de Vries for translating them to VB6. I did the C# and VB.NET translations.
On my webpage you can find the download links as well as all of the tutorials. The easiest way to get there is to follow this link, but it is easy to find if you're going to my main page as well.
http://www.bartkuipers.com/wordpress/tv3d/To give you an impression of what to expect, here is a list of the subjects in the tutorial pack:
#00 basic_blank #12 Simple_Landscape_Splatting
#01 spinning_cube #13 Using_MiniMesh_For_Grass
#02 textured_cube #14 Simple_Text
#03 per_vertex_lighting #15 Simple_2D
#04 per_pixel_lighting #16 Simple_Input
#05 loading_geometry #17 Billboard_Particles
#06 loading_animated_geometry #18 Shadow_Volumes
#07 FX_glow #19 HLSL_Basic_Object
#08 FX_depthoffield #20 HLSL_Basic_Post
#09 FX_water #21 HLSL_Per-Pixel_Object
#10 Simple_Landscape #22 HLSL_Heat_Haze
#11 Simple_Landscape_LOD #23 Simple Uniform Cubic Shadow Mapping. ( requires SM3 ).
Now we just need a fancy picture:

All questions regarding these tutorials can be asked here, I'll do my best to answer them, as well as anyone as will do on these forums. Hope you enjoy!
Credits:
Geoff Wilson (AriusEso) : Initiative, C++
Simon de Vries (shsdevries) : VB6 translation
Bart Kuipers (ZaPPZion) : C# and VB.NET translations, website with extra explanation