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Author Topic: Steel Age Basic  (Read 5012 times)
GoodVillain
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Posts: 1631


« on: July 01, 2004, 08:00:24 PM »

In the past I posted some images of my scripting engine/programming language called Steel Age Basic. After a bunch of coding and talking to DS I was able to put TrueVision 3d support into Steel Age Basic. So users will be able to program 3d using TrueVision 3d. They can also register the TV3D License and get rid of the watermark.

I will post some screenshots later this week. For now you can visit the new web site at http://sab.loradon.com . I will keep it updated as much as possible with the latest updates on Steel Age Basic. You can also chill in the new community and give me ideas of features to put in Steel Age Basic.

The first release is expected in a couple months but I have to have the TV3D team approve it before releasing it due to a few licensing issues.

http://sab.loradon.com
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Trashcan
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Posts: 1352


« Reply #1 on: July 02, 2004, 12:37:38 PM »

Nice man, that sounds pretty awesome Smiley
Turning into darkbasic :0
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GoodVillain
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Posts: 1631


« Reply #2 on: July 02, 2004, 08:26:11 PM »

Yes. But it can still be used for application development. I didnt feel this alone would get me anywhere with SAB.

I noticed that on a lot of other communitys that theres people with no game development knowledge always wanting the easy way. I would figure I would put in 3d/2d support and attract these people. I would try anything to gain more customers. I got bills to pay. Smiley
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houde
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« Reply #3 on: July 02, 2004, 08:51:39 PM »

noooo
not another php-nuke website.
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web designer/programmer
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tweakbox
Customers
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Posts: 1194


« Reply #4 on: July 02, 2004, 08:54:31 PM »

looks cool, should be pretty useful to some people.  The use of it as a scripting engine in you own apps is pretty cool
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I want to make a puzzle with like 40,000 pieces, and when it's done, it says "Go Outside"
GoodVillain
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Posts: 1631


« Reply #5 on: July 02, 2004, 09:08:42 PM »

Quote from: "houde"
noooo
not another php-nuke website.
If I recall, TV3D uses Nuke.
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Arli
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Posts: 993


« Reply #6 on: July 03, 2004, 06:11:23 AM »

Used nuke* .. not anymore.. we coded the new site all from scratch!
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Happy Coding

Arli
Truevision3D Developer
Arli@Truevision3D.com
GoodVillain
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Posts: 1631


« Reply #7 on: July 03, 2004, 10:05:27 AM »

Youve put a lot of work into it. This is one of the first Nuke sites I have used. I didnt have time to code it all myself like my past sites. One of the bad things about Nuke is that its so exploitable. So I recoded parts that I found flawed. Maybe when I get time I will code my own system.
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BYTE-Smasher
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vaporware makes baby jesus cry


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« Reply #8 on: July 03, 2004, 11:40:16 AM »

PostNuke seems to be less exploitable than PHPNuke.... and xoops seems to be even less exploitable... I think the more popular a software package is, the more exploits get found.... that's why I always love freeware from smaller developers Smiley
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GoodVillain
Community Member
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Posts: 1631


« Reply #9 on: July 08, 2004, 03:41:53 AM »

Yeah. But try your PHP Nuke exploits against me. Youll be suprised. Being a PHP programmer comes in handy. Smiley
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brimstone
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Posts: 300


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« Reply #10 on: July 10, 2004, 09:58:48 AM »

You post that you're building your own language with 3d support.
They dog your site.
hmmm

The language sounds pretty impressive and a lot of work. Keep on hammering.
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Project: ^
Status: ^^.^% complete
dxman.net
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