Hello.
I know, not much of a title for a game. Problebly already taken by somthing. But here is my idea: You are a pilot in a rescue operation flying a hover craft in a futuristic environment. You goal is to rescue deflecting refugees and civilians from terrists regions. I plan for the game to have 3 phasis on each level: Securing a landing site near a building; infiltration of the building and rescue; boarding, taking off and escape from the region. I plan for user control of the hover craft during phasis 1 and 3 while phase 2 there will be user control of the pilot on foot.
Here is a video of the progress I have made thus far:
http://www.willhostforfood.com/access.php?fileid=23629 I also realize that I still have quite a bit to go. It was only recently that I actually came up with a full (generalized) plan. I still have to design the pilot actor, along with the refugees, civilians, hostages, possibly even enemey guards. I know I have to design the city and enemy hover crafts but was prepared to do so well before I came up with the idea of making this into a game. I also have to work on the landscape, design and texture. I think the middle phase may proove to be the most challenging