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Author Topic: My blog: TV3D and general game programming tutorials!  (Read 1799 times)
trileletri
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Posts: 34


« on: September 14, 2010, 09:08:22 AM »

Hi there!
I started a blog. I plan to post all tricks, solutions and approaches for various problems which all hobby/semi-professional programmers encounter. (Whatever it is TV3D problem or language specific...) I use C# in my posts.

First two posts are about coordinated unit movement - flocking in RTS games, so feel free to check them out. Commenting to my posts is encouraged.

I will be posting more about TV3D, and general game programming (shaders, tricks, optimizing techniques, multithreading etc...) so stay tuned and bookmark this page:

http://gamehobbycoding.blogspot.com/

http://gamehobbycoding.blogspot.com/

http://gamehobbycoding.blogspot.com/
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trileletri
Community Member
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Posts: 34


« Reply #1 on: September 14, 2010, 06:44:56 PM »

There are new posts at a blog.
Last one is about .Net Framework 4.0 and it's neat threading features that will save you a lot of trouble and give you nice speed-ups in your projects! I provided a simple example too.
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SylvainTV
Administrator
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Posts: 4946


WWW
« Reply #2 on: September 15, 2010, 05:45:16 AM »

Cool stuff, keep up the good work !
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Regards

Sylvain Dupont
TrueVision3D Developer
sylvain@truevision3d.com

TV3D IRC at http://chat.truevision3d.com or on server irc.truevision3d.com #Truevision3D. Come talk with us !
naruto
Community Member
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Posts: 45


« Reply #3 on: February 02, 2011, 02:18:01 PM »

awesome bolg
if you can explain about path finding plz ...
i really need any explination about it Smiley
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