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ionGFX Physcs Character Controller Demo
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Topic: ionGFX Physcs Character Controller Demo (Read 3257 times)
Lyrical
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Posts: 461
Re: ionGFX Physcs Character Controller Demo
«
Reply #40 on:
May 24, 2008, 06:28:30 PM »
Hi
@Amon - Interesting, others are not getting this problem.Mmmmmm Which download did you try the standard or the X68 version, Also have you triied using the oposite download. I will need to look into this further for you.
I have the T&L option enabled, does you graphics card have T&L? I'm not sure if TV will actually ignore this option if your graphics card can't deal with T&L maybe someone could help us all on this question.
@Lenn - Thanks its taken quite a bit of time to get this working, the bouncing back is the newton engine counteracting the forces applied to the controller. If you hit the wall head on you don't get this bounding, However when you slide the physics is pushing the controller forward into the wall and the wall as it should pushes back, But what actually happens is that the controller gets puched inside the wall and then the wall pushes. This is something i've seen on alot of the physics demos. I am triing to find ways around this as i go but nothing in convrete just yet.
@PCC Controller Update.
Corrected the Crouching and the camera looking posision to now give a better feel when crouching.
Cheers all comments are welcome. Thanks Lenn
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