Geonardo 1.6 is up! You can find it at :
http://www.ftw-studios.com/tv3d/zepadev/ Version 1.6 Release notes
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Added Eichi's PSSM (Shadow mapping system).
Added Support for nUI as the official UI for geonardo.
Added Drag and drop support for placing new objects.
Added Mouse dragging for placed Actors and Mesh.
Added UpdateMovement to the movementtracker class (internal movement handle for simple usage w/a/s/d).
Updated The user interface has been reworked. No more tabs.
Updated The sky code to blend the horizon better.
Fixed A bug with the scripting engine not initializing scripts properly on map reloads.
Fixed A timing issue with TimeElapsed for spline movement.
I would like to thank Brac and Eichi for time spent with me on this round of code.
Here is a snap of the new interface and a scene shot, there is also a fully functioning demo world with actors and assets in this build.
New UI:

-Pat