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EEGUI Updates
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Topic: EEGUI Updates (Read 1458 times)
EagleEye
Customers
Community Member
Posts: 345
EEGUI Updates
«
on:
October 22, 2008, 05:28:04 AM »
Hey, I just figured I'd make a new thread (instead of continuing to bump the old one) about announcements regarding EEGUI's continued development.
IN the works right now:
- The ability to use circular buttons (probably done, just needs to be tested).
- A comprehensive cursor management system.
-- Quickly change cursors in your apps based on named cursor objects you create and define at run time.
Anywho... that's all for now...
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Vermund - A Matter of Life and Death
MMORPG
My TV Projects
- EEGUI (A GUI for TV6.5 with .NET 2005+), Material Editor, tutorials, and more!
Ywa*NL
Community Member
Posts: 43
Re: EEGUI Updates
«
Reply #1 on:
October 22, 2008, 08:11:46 AM »
Delphi support would be great
.
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EagleEye
Customers
Community Member
Posts: 345
Re: EEGUI Updates
«
Reply #2 on:
October 22, 2008, 02:35:07 PM »
I don't even have a Delphi compiler, much less know the language... I couldn't even begin to port the project if I wanted to.
All .NET2.0 languages are supported.
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Vermund - A Matter of Life and Death
MMORPG
My TV Projects
- EEGUI (A GUI for TV6.5 with .NET 2005+), Material Editor, tutorials, and more!
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