Hello everyone,
I'm announcing now my physics sandbox game here. And probably a lot of people here think "I can do that too, that's easy", yes... it wasn't hard to make but I like creating it. I've worked on it for a weeks now and I've released 0.2.0.0 beta #1 yesterday.
What is PHYSBOX?It's a physics sandbox (like I already said) using TV3D 6.5 and it's written in Delphi. The whole game is based on a scripting engine (Delphi/Pascal syntax). Players can create their own gamemode without the knowledge of complicated 3D engine stuff. They just need some scripting/programming experience.
Why is it beta stage now?I need to put all the scripting functions into the wiki so people know what commands are availabe. And I still need to put alot of functions in it. The current 0.2.0.0 beta got 5 example scripts (one is an empty example)
Where can I get this piece of awesome software?Click hereHey! You used a model from my project!I did pick some models from other projects (like samples) because finding good and simple TVM objects was hard (and I didn't got the time to convert 3ds models yet).
Any suggestions or whatsoever are
very welcome.