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Author Topic: Bench62 3d benchmark  (Read 10079 times)
Oldnick
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Posts: 121


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« Reply #20 on: August 28, 2004, 01:20:24 PM »

v 02 coming soon Cool

+autodetect cpu and video (already added)
+local comparing (on process)
+global (internet based) comparing (on process, maybe in v03 Cheesy )
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Бабло побеждает зло™
BYTE-Smasher
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Posts: 956

vaporware makes baby jesus cry


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« Reply #21 on: August 28, 2004, 02:16:55 PM »

Free:  Average FPS:57
100k: Average FPS:14
500k: Average FPS:4

Wow. my laptop suxorz

I've posted another mirror here:
http://tv3dfilez.ath.cx/index.php?option=com_remository&Itemid=25&func=fileinfo&parent=folder&filecatid=62

you can always post your next version on tv3dfilez... we've got a little bit more bandwidth... Cheesy
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BadSyntax
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Posts: 169


« Reply #22 on: August 29, 2004, 12:18:56 AM »

Athlon XP 2000 (1.67 Ghz), VisionTek GeForce 3 w/64mb, 512mb PC2100 DDR

Free:  201
100:  74
500:  17

I did better then I expected Smiley

Bad Syntax
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tweakbox
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« Reply #23 on: August 29, 2004, 01:13:10 AM »

you really need to make sure a benchmark does something special to test hardware.  It went so fast on my rig that I'm not sure exactly what it is doing, but in order to get a true test of hardware, you need to test a variety of things.  Just my little bit of input.

If I was doing this, I'd set up a site like futuremark where you post your results, direct from the program.  It wouldn't be too hard to do, and would make it much easier to see actual results.
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I want to make a puzzle with like 40,000 pieces, and when it's done, it says "Go Outside"
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