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Bug #845: Request: Bare-Bones Rendering Version
Product:
TV3D SDK 6.5
Language:
Visual Basic 6
Current State:
New
Resolution:
Unconfirmed
Created On:
May 31st, 2012
Last Modified:
May 31st, 2012
Reported By:
Mikorians
I've done ALL OF THE WORK I need to with DX8, I just need a replacement for the Mesh.DrawSubset X function since that is what is truly slow.

Comments:

Posted by Mikorians on June 1st, 2012 at 4:58 PM
I added a .zip file containing incorrectly painted actor .x files that look correct under microsoft's meshview to my website. (Link)