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Bug #736: 2D Texture Filtering Oddity
Product:
TV3D SDK 6.5
Language:
Not Specified
Current State:
New
Resolution:
Unconfirmed
Created On:
August 2nd, 2007
Last Modified:
August 2nd, 2007
Reported By:
sybixsus
I don't know if this is a bug or by design but it was ignored when I posted in the forum, so I'm forced to make it a bug report and maybe I can get a reply on it.

I can't seem to change 2D Texture Filtering within a Begin2D..End2D section. I'm not sure exactly what Begin2D..End2D does. I assumed it was just changing the projection matrix for 2d drawing and then restoring it, but perhaps it does more. Anyway, if I change the texture filtering within a block of Begn2D..End2D, it gets ignored.

As I say, perhaps this is by necessity or by design, but since I can't tell if it's a bug or not, I'm reporting it to see.

Comments:

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